Battlebit Remastered Weapon Customizability

 As of recently, I have been incredibly addicted to a first person shooter called Battlebit Remastered. It is a battlefield-like game that uses simple graphics and can hold 127 vs 127 servers. But a game mechanic that  I wanna go in depth is the weapon customizability. In the game, you can customize the sights, barrel attachment, side rail, grip and camouflaged.

This is the first ever game I have played that involves weapon attachments, and it had me hooked. It is however disappointing that a couple of barrel attachments provide have better counterparts, most grips are useless and most sights act as reskins. However, I nonetheless had a blast with the customization as it allowed me to change the stats of my gun where it does not make it too different but changed just enough to fit a general situation. I could minimize the recoil of my gun to make it easy to handle, I could maximize the range and damage of my gun to be a slightly more aggressive marksman, or  my personal favorite, I could even put a suppressor and thermal sights and be a stealth flanker that can see through enemy camo.


A lot of FPS games have them, but it's important to show how the customizability could change a weapon. Which is why when you first unlock the weapon, you are not allowed any attachments besides a basic barrel. You unlock more as you get kills until you understand the weapon and know what to change in it. while a bit undercooked, it can be satisfying to see your weapon change with your experience into it.

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